Ingrid Snelling
Blog entry by Ingrid Snelling
DUMMIEs Big Day (January 26-27): Nobody seems to know what this mode is all about. If we had to take a guess, judging by the fact that everyone seems to look like a brightly colored crash test dummy, it’s likely that this mode makes it so you can’t see which characters the other teams have chosen. It’s either that, or it may be the first mode that involves A.I.-controlled bots for players to shoot freely. Guess we’ll find out when the mode goes live on the 26
As an extra, additional bonus, this weekend will be a special Bonus Scoring Weekend. There will be 500 points of challenges available and those can be completed from 10:00 AM PT January 17 until 10:00 AM PT on January
Movement is life, almost every time. Once a team recognizes your position, they can formulate a plan to eliminate you. This even holds true in the middle of a firefight. It’s easy to get trapped in a building while the enemy flushes you out, or decides to push. Generally speaking, it is best to stick together. But it can also help to level-change within structures, particularly if your teammates are already down. Somehow, it is surprisingly easy to lose an individual if they circle around, double back, climb or descend throughout combat. And if the enemy is weakened, you can even catch them unawares while they try to loot your dead teamma
There are essentially 5 different weapon types: Assault rifle, sniper/long-range rifle, handgun, submachine gun, and shotguns. As you can imagine a shotgun isn't a very good sniper rifle and a sniper rifle simply doesn't cut it in short-range fights. Learning each weapon's optimal range of effectiveness will improve your success in the vicious world of Apex and may even improve your First Person Shooter skills as a wh
Jump Towers will consistently give away your position, once you launch from the top. And often, they’re used in a hurry to outrun the relentless Ring. But those players who rotate with planned strategy can use Jump Towers for another purpose: recon. Rise up the Jump Tower, and just before you reach the balloon, new Class system drop back d
There’s no game franchise more ripe for a live-action television show than The Legend of Zelda . The series has more than enough material to adapt into an episodic program as Link explores all of Hyrule. Through quests, puzzles and beautiful storytelling, it would be surreal to tune into Netflix to watch our protagonist set out to take on Ganon over several seas
You see, my sweet boyfriend is extremely analytical. He addresses challenges head-on and is very good at understanding nuance. Game physics are second nature to him. In fact, his technical approach to gaming is such that it once earned him a spot on a competitive Counter-Strike team, where he and his teammates earned cash in underground tourname
Unless you’re sporting some gold, healing can easily get you killed. And even if you eliminate an entire squad, you are always vulnerable to a Third Party. They will be looking to take advantage of your weakened health after hearing all the gunfire. True, many have learned that looting an eliminated enemy will offer up a full Body Shield. However, this can also be crucial in the middle of a firefight. If you’re out of Shield Cells or Batteries, you can finish off a knocked opponent for their armor. More likely, it can also genuinely be worth it to swap for lesser armor sitting nearby, just to survive in a pinch. Particularly if your teammates are down, leaving you without cover or t
You can revive them on your end, rather than fend off the chaos. This is also a great way to help out teammates that might otherwise bleed out from the Ring. If they’re out of health, they can still crawl through Wraith’s portal to survive even lon
Caustic has many straightforward uses—leaving traps at various doors, at the end of ziplines, and so forth. However, there are also defenses that some might not realize. If a teammate has been downed, drop a Gas Trap and shoot it to create a cloud of cover while you revive them. And while Caustic’s ultimate grenade might seem like a distinctly offensive ability, it can also be used for perfect cover. From a distance, throw your ultimate directly onto downed teammates. This can prevent the enemy from securing their kill while you calculate a plan. It’s basically a poisonous Bangalore tactical. In choke points and tighter Rings, this mindset can also allow your squad to push, heal, or re-posit
When your carefully-crafted duo team inevitably loses, there’s no blaming the random third player that was part of your team. The second that one player makes a risky move that gets them killed, the blame game beg
This isn’t literally a finisher, but rather, a workaround for knockdown shields. True, it’s generally best to leave knocked enemies be while you finish their teammates. However, they will always give away your position. And you might actually need their armor in tough situations, like a Third Party’s attack. So, here’s a little tip for finishing them off quickly—a knocked enemy cannot turn as quickly as you strafe. Slide to the left, convincing them to point their shield at you, then promptly slide to the right. Unless they drop their shield altogether, they won’t turn quickly enough to stop your bullets. Fooling them into turning the wrong way, trying to anticipate your movement, consistently wo