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While not team-oriented in kit design (or personality), Mirage excels on the current map because of his decoys and his ability to disappear in a tight spot. The elevation changes make seeing exactly where mirage is difficult, so launching a decoy is a little more believable, especially mid-fight when the enemy is shooting anything that mo

Does the idea of leaving a bug behind as we plow into season four make for a hot take? You wouldn't think so, no. But given that this particularly problematic bug impacting an important aspect of gameplay has persisted for more than a month, it might be hotter than we'd initially susp

It would be fascinating to see Destiny on the small screen, as there are a myriad of storylines that explore different planets and realities. Like the games, a show could explore these narratives from the perspective of a Guardian. Different seasons could reflect the events of different expansions (I'd love more than anything to see a made-for-TV retelling of the events from the original Destiny 's The Taken King expansi

The majority of people complaining about SBMM seem to be in the top echelon of players. Their complaints are valid. But it’s important to look at this as a mathematical challenge. The reality is that without SBMM, even middle-of-the-road casual players have an extremely high chance of being consistently matched with top players against whom they don't stand a cha

Gone are the days (for now) of trapping teams inside Bunker with Caustic traps. The open areas make Caustic’s speed an issue for teams, and the large buildings have enough escape routes to mitigate his effectiven

The Call of Duty games generally showcase immersive and intruging storytelling. The Modern Warfare series is, as a whole, clever and unpredictable, giving players the types of moments that cause their stomachs to sink or that bring tears to their eyes. Black Ops does this as well, doing so with creative weaponry that allows for diversity in gamep

Your random Tinder date may eventually block you, but it’s unlikely they’ll ever scream at you to save them and then, once you’ve revived them, let you die and teabag your death box and send you a message telling you they hope you die in a f

There’s so much to unpack in this series that Destiny lore expert Byf suggested focusing on a single character’s story would be a better way to explore this deep, impactful narrative. That works for us, as long the one who gets his own show is the Hunter Vanguard we lost in Forsaken , Cayde-6 (press F to pay respec

With the Charge Rifle splashing onto the scene in all of its fiery, imbalanced glory, giving the Wingman and Longbow back their signature golden hop-up might even help restore some balance and variety to long-ranged com

This is a tough problem, and unfortunately, I’m not paid enough to solve it. But I would recommend that the game consistently adjust and re-roll lobbies based on performance in the previous games played in their recent histories. So, if a strong player plays two or three games in a row alongside other players at their skill levels, they default to easier lobbies for a while regardless of their own skill levels. Us potatoes will be fine with this as long as there are occasionally some lobbies where it’s possible for us to win as well. Regardless of how it's implemented, if SBMM is in the game, it should still always feel as though a player is facing off against random lobbies in public ga

It's safe to say season four has a lot of potential to right some wrongs of the previous season - and just as much potential to wrong some rights. What Respawn's going to do is anyone's guess, though the fans certainly have their own ideas on what worked and what didn't with season three. That said, here are five things we'd love to see in season four, as well as five things that Apex Legends support Class Legends is probably best off leaving beh

SBMM needs to exist because if the top one percent of players spend more than 300 times as much time in the game than any player in the bottom 10 percent, then in a true random system, the low-tier players will consistently be matched in lobbies with these top one percent players who play the game 300 times as much as the no

For simplicity's sake, let’s say Apex Legends has a player base of 1,000 players, ranging from somewhat active to very active. Ten players comprise the top 1 percent and 990 people would comprise the other 99 perc

Respawn has done an excellent job of listening to player feedback, and while I don’t know that the changes to SBMM will be instant, I have no doubt that the team there is listening to feedback. Algorithms are extremely tough to master, especially when it comes to a software product that’s still relatively new, like Apex Legends . If I’ve had Instagram for seven years and still can’t get it to stop showing me pictures of my friends’ babies, then suffice it to say players may have to be patient while Respawn masters its SBMM mathemat